Intense3D Wildcat4000
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Intense3D Wildcat4000
Klaus Stangl
11.02.2001, 22:53:36
Hi!
Verkaufe eine Wildcat4000.
Kenndaten: 16 MB Frame-Buffer / 64 Textur-Speicher
System*TRÖT*setzung:
  1x PCI 2.1 slot and 1xAGP 2.0 slot
  Windows NT 4.0, or later
Listenpreis: 2.500 USD
Verkauspreis: ~7.000 ATS

Stammt aus einer neuen Intergraph und ist durch eine Zwei-
Bildschirm-Lösung ersetzt worden.

mail an: dreamfactory@gmx.net

Auszug aus Intense3D-Website (http://www.intense3d.com ):

The Wildcat 4000 3D graphics accelerator is the first in a family
of graphics products based on innovative Wildcat Graphics
Technology and sets the standard today for 3D performance on the
desktop. Far outpacing competing technologies, the Wildcat 4000
empowers users across the visual computing spectrum to achieve new,
unparalleled levels of productivity with the most complex visual
data sets.


While fulfilling the most demanding performance requirements, the
Wildcat 4000 is exceedingly affordable? even for users with
overriding budget concerns. As a result, its popularity is soaring
across all the visual computing markets. It is recognized today by
industry experts and graphics professionals as the foremost
graphics accelerator technology currently shipping in desktop
systems.

Wildcat 4000 3D graphics high-performance features

Highly-tuned 3,000-MFLOPS geometry engine sustains the highest
level of real-time on-screen performance in the industry
Large dedicated 16 MB frame buffer and 64 MB texture memory support
rich, photorealistic shading and highly detailed textures- always
in true color, with maximum depth accuracy, and with double
buffering enabled
Wide, independent buses connect frame buffer and texture memory to
the graphics chipset for maximum performance
Specialized DirectBurstä technology optimizes the 3D graphics
pipeline, significantly boosting performance
Advanced 2D and 3D rendering functionality guarantees maximum
acceleration of the most advanced professional 3D applications
Wildcat 4000 graphics chips, developed by Wildcat, provide industry-
leading acceleration of....
The complete OpenGL pipeline, including all geometry operations,
triangle setup, texturing, and pixel operations.
The Wildcat 4000 also specifically accelerates the following
features in hardware:
Matrix transformations
Alpha blending
Full lighting calculations (up to 8 lights)
Masking
2D and 3D vectors
Fog effects
2D and 3D triangles
Texture mapping
Rectangle fills
Stenciling
BitBlit (screen-to-screen copy
Z-buffering
Anti-aliased vectors
Fast window clears
Get block (screen-to-system copy
Clipping-
Put block (system-to-screen copy)
Put bit map (for drawing text)
Fast window mode double-buffering


In addition, the Wildcat 4000 supports...

All standard graphics APIs, including OpenGL, 2D GDI, and RenderGL
10-bit gamma correction
Four video look-up tables
Eight stencil planes
Eight overlay planes (double-buffered)
32-bit Z buffer at resolutions up to 1 M pixels; 24-bit Z buffer at
1.3 M pixels
High-performance DACs that directly drive display devices
YUV-to-RGB color conversion
Hardware cursor
DDC2B Display Data Channel standard
DPMS (Display Power Management Signaling)
Multiple display configurations
Frame sequential and interlaced stereo required for head-mounted
displays and shutter glasses
Wildcat 4000 texturing hardware features...

64 MB of dedicated texture memory (standard at no extra cost)
Bilinear and trilinear MIP-mapped filtering with full 32-bit texels


Wildcat 4000 performs 3D and 2D operations at the following rates...

3D performance with Z buffering* :
Gouraud-shaded triangles, 25-pixel (tri/sec) 3.4 M
Gouraud-shaded triangles, 50-pixel (tri/sec) 1.9 M
Lit Gouraud-shaded triangles, 25-pixel (tri/sec) 3.4 M
Lit Gouraud-shaded triangles, 50-pixel (tri/sec) 1.9 M
Textured Gouraud-shaded fill, 32-bit (RGBA) texels, trilinear-
interpolated
(pixels/sec) 68.0 M
Vectors, 10-pixel, solid-color (vec/sec) 7.3 M
Gouraud-shaded vectors, 10-pixel (vec/sec) 6.4 M
Anti-aliased vectors, 10-pixel (vec/sec) 3.0 M
2D performance:
Vectors, 10-pixel, solid-color (vec/sec) 7.8 M
Anti-aliased vectors, 10-pixel (vec/sec) 3.7 M
Blit, screen-to-screen (pixels/sec) 118 M
Area clears (pixels/sec) 5.2 G
Solid fills (pixels/sec) 310 M
Text, 9x13 (chars/sec) 1,671 K


Performance numbers reflect maximum hardware rate. Numbers may vary
depending on application.



System requirements for the Wildcat 4000 include ...

* One PCI 2.1 slot and one AGP 2.0 slot

* 49 W of available power

* Windows NT 4.0, or later:-)
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